Tag Archives: christine love

“Namjon yeobi”: ‘Analogue: A Hate Story’

Indie game dev Christine Love is a Trekker. I know this because half our conversations on Twitter seem to revolve around Lt. Worf, but also because part of Digital: A Love Story consists of a snarky retrospective in which a BBS poster named “Tiberius” (strangely not one of the Shakespearean AIs the game revolves around– or is he?) waxes nostalgic for Captain Kirk’s, um… unique brand of diplomacy.

So it shouldn’t surprise anyone, then, that Love’s latest work, Analogue: A Hate Story (sequel to Digital), bears no small similarity to the TOS episode “For The World is Hollow and I Have Touched the Sky”, about a generation ship which has reverted back to a superstitious and hierarchical society. In this episode, Kirk, Spock and McCoy stumble upon the Yonada, whose captive population are controlled by “obedience devices” to prevent them from learning of or discussing the true nature of the ship. Why is never really explained, although the AI in question (“the Oracle”, another name which reappears in Digital) seems to have driven the ship off course as well, so we can probably project a little about its reasons.

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What is this I don’t even

A while ago, I promised Christine Love Rule 34 fanart of her games. Well, it’s not very saucy, but I did add a lens flare to give it some extra class.

So there you go, John Rook (don’t take it personally babe) and [winter]moot (Digital: A Love Story), in a love only the virtual could bring together. Add another notch to “things I never thought I would draw.”

‘don’t take it personally’: Identity Performance and Surveillance Culture

(wallpaper design by auro_cyanide @ deviantArt.)

Reposted from PopMatters Moving Pixels.

In my day job I moderate for an online kids’ game. I’ve written about this before, mainly in relation to knowledge toolsets and pedagogy, but if there is one aspect to my work which bears the closest resemblance to Christine Love’s lauded visual novel don’t take it personally, babe, it just ain’t your story, it’s the practice of surveillance performed by the novel’s protagonist.

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