Tag Archives: analogue: a hate story

Best Emergent Trends (and Other Things) of 2012

MassEffect3 2012-03-10 05-58-46-15

Despite my best efforts, I have been unable to narrow this list down to anything that is in anyway manageable. It’s been a great year for games- especially indies. At this point I think it’s more useful to look back at certain movements in this year’s releases rather than specific titles.

Naturally, in the course of that, we’re going to be discussing plenty of titles. I started out creating this “game of the year” list believing I didn’t have much to say about this year’s offerings. The more I looked, the more I found was there. This has been a great year for the single-author game; for grassroots and fan-driven projects; for outsiders; and especially for animated discussions about the medium. In this I’m very much in agreement with Michael Abbott– I believe we’re going to look back on 2012 as another important watershed year for games and criticism. The only lingering question I have remaining is– did it sneak up on you too? Or did you already pick up on it months before?

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“Namjon yeobi”: ‘Analogue: A Hate Story’

Indie game dev Christine Love is a Trekker. I know this because half our conversations on Twitter seem to revolve around Lt. Worf, but also because part of Digital: A Love Story consists of a snarky retrospective in which a BBS poster named “Tiberius” (strangely not one of the Shakespearean AIs the game revolves around– or is he?) waxes nostalgic for Captain Kirk’s, um… unique brand of diplomacy.

So it shouldn’t surprise anyone, then, that Love’s latest work, Analogue: A Hate Story (sequel to Digital), bears no small similarity to the TOS episode “For The World is Hollow and I Have Touched the Sky”, about a generation ship which has reverted back to a superstitious and hierarchical society. In this episode, Kirk, Spock and McCoy stumble upon the Yonada, whose captive population are controlled by “obedience devices” to prevent them from learning of or discussing the true nature of the ship. Why is never really explained, although the AI in question (“the Oracle”, another name which reappears in Digital) seems to have driven the ship off course as well, so we can probably project a little about its reasons.

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